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Kidd

William Kidd

Overview[]

Type Throw
Attack 6
Defense 5
Speed 8
Luck 4
Item Slots 3
Mission Traits Negotiate Explore Sail

Pros:

  • High speed and low Delay skills
  • Nice AoE Speed buff
  • 3 Mission Traits, including Sail

Cons:

  • Mediocre damage output
  • Few support-oriented skills

Skills[]

Passive Base Skill Skill Two Skill Three Hero Skill
Magnanimity Sling Deck Swabbing Acrobatic Throw Treasure Island
Wait --- Throw 0 Cost Buff 2 Cost Throw 2 Cost Fist 5 Cost
--- 100% Damage 0% Damage 190% Damage 40%5 Damage
--- 0 Wait 0 Wait 0 Wait 0 Wait
--- 110 Delay 80 Delay 190 Delay 80 Delay
Def +2 No Effect Spd +1 Move target up Crit rate +10%
Target Range Range Range Range
Targets Allies
AoE AoE AoE AoE AoE

William Kidd is akin to a meek kitten constantly following shiny objects into harrowing situations. Her biggest strength is her high Speed, and like many support attackers, is suited to middle row placement. Unfortunately, Throw Type units have very few items in the game, all of which are purely defensive in nature, so it's difficult to raise her damage output up significantly. Her passive skill buffs the Defense of the ally in front of her though, which is particularly helpful for squishy frontliners.

Kidd is of the standard Throw variety, which is weaker than its Boomerang cousin, but is slightly faster and has more freedom of range. Deck Swabbing is on the costlier side for AoE buffs, but has very low Delay and targets herself plus all adjacent allies. As it only buffs Speed by one point, you can stack it a maximum of three times - a pretty easy thing to do with only 80 Delay! Utilizing items to reduce movement delay or let her teleport around can also help maximize her utility as a mass Speed buffer, if you want to go that route.

Acrobatic Throw, on the other hand, is a strong 2 cost attack that moves its target up one file. This lets Kidd dish out some decent damage for cheap, while potentially setting up for AoE skills to follow. Keep in mind that it has double the Delay of her other skills though, and its unusual range can easily result in moving an enemy outside of its own range. Treasure Island has about the same base damage as Acrobatic Throw, albeit over a nice AoE, which does look pretty weak for a Hero Skill with no added status effects or debuffs. Don't underestimate it, though. Being Fist Type means it will usually be hitting with advantage, plus it has a small crit chance bonus, which together will significantly boost its actual damage output to pretty nice levels!

Items[]

I always have a hard time with Throw Type units that are meant to be offensive. Mostly you have to rely on Katana items to get any significant stat boosts outside of Defense, and there's only so many of those in the game. Using some of the more situational Luck boosting items can also be helpful, as crits will help her offense significantly. Alternatively, you can abandon damage for mobility and meter gain, and focus on using her as a Speed booster for the team.

Good Item Synergy:

  1. Throw Type items
    • Golden Fleece, in particular, suits Kidd's natural stats best
  2. Katana items
    • Doujigiri and Juzumaru are your best options if you want to boost your damage output
  3. Luck boosts
    • Megingjord synergizes perfectly with the Katana items' health requirement
  4. Aetite or Heidrun
    • Whether making your Move action faster or letting you outright teleport around, mobility is key when trying to buff the entire team
  5. Brave gain
    • Meter gain per turn on such a fast unit is a way of passively supporting the team, especially after she's finished buffing


Missions[]

Location Mission Requirements Rewards Notes
Sendai 海賊王(仮)の秘宝

(The Hidden Treasure of the Pirate King (Provisional))

Develop x1 +1 equipment slot -
Port Royal さらば海賊王(仮)

(Farewell Pirate King (Provisional))

Negotiate x2 Skill: Acrobatic Throw (曲芸投げ) -
Cebu 海賊王(仮)の威厳

(The Pirate King (Provisional)'s Dignity) ★H

Explore x3 +1 equipment slot -
Bali 海賊王(仮)の財宝

(The Treasure of the Pirate King (Provisional))

Explore x1

Sail x2

Hero Skill: Treasure Island

(トレジャーアイランド)

After the Taika Empire is conquered
Great Blue Hole 海賊王になったら

(To Become the Pirate King)

Explore x2

Sail x2

Passive Skill: Magnanimity (包容) After clearing Yoshitsune's fifth mission

Gallery[]

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