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Tech Lists By Type
Fist Brawl Spear Spear Gun Gun Heal Heal Move Movement
Axe Bash Throw Throw Cannon Cannon Buff Buff Form Transform
Sword Sword Magic Magic Bow Bow Debuff Debuff Wait Passive


Each unit and each skill at their disposal is deligated one among many types. Each type is color coded to give a basic idea of what to expect from it.

  • Red types are short ranged and are generally advantageous against many other types.
  • Green types are mid ranged and have advantage against roughly half of the other types.
  • Blue types are long ranged and generally limited to fewer type advantages.
  • The only purple type is the longest ranged and has no type advantages at all.

The next three have no relevance in the type matchups, as they're only found on non-offensive skill types.

  • Yellow types are purely support in nature, offering buffs, debuffs, and heals.
  • Grey types are for movement and transformation.
  • Passive abilities are technically in their own category, as they're not usable skills.

Type Matchup Chart[]

X Fist Axe Sword Spear Throw Gun Cannon Bow Magic
Fist O O O O O O O
Axe O O O O O O O
Sword O O O O O O
Spear O O O O
Throw O O O O
Gun O O O O O
Cannon O O O
Bow O
Magic
Legend
Left = Attacking type
Top = Defending type
O = Advantage


Note: Type advantage affects both damage and Brave acquisition.

Attacking without advantage: Attacking with advantage:
  • Attacker gains Brave orbs.
  • Deal normal damage.
  • Defender gains Brave orbs.
  • Deal double damage.
    (after defense calculation)


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